Theme Park World Patch V2 0
Posted : adminOn 3/13/2018

Theme Park World V1.0 – V2.0. The Pro Cycling Manager 2012 V1.30 patch supplies additional bug fixes including those for the career and database. 31 Jul, 2012. Theme Park World/Sim Theme Park Fix for Windows 2000/XP. Install Theme Park World Apply the Theme Park World V2.0 patch (link available from the Downloads section).
Theme Park World is a strategy game developed by Bullfrog as the sequel to the successful Theme Park. For some reason (best known by the marketing suits of EA) the game was renamed to Sim Theme Park outside of Europe. Something to do with the [as then] recent acquisition of Maxis no doubt! Anyways, you're probably here because you now run Windows 2000 or XP and cannot get the game to run.
Well, you're not alone - there are many statements of complete incompatibility but hey, I don't believe in all that! Note that there is more than one problem (although many just experience the main one - a crash to the desktop when entering a park). Bizarre how some things in life are! I was here on Christmas Day 2002 (very much going on Boxing Day in all honesty) having a blast with some of my old games titles. Fpwingr - Control Fpwin Gr 2.12.rar.
In this case it was a game I 'd bought a long time back - Theme Park World. Avatar Last Airbender Character Creator Game Software. As I thought I'd accomplished enough for the 'day' I hit the sack at around 4.20 am. Next morning Theme Park World 'lured' me in for couple more hours punishment with the park visitors! Lunch time took me away from my PC for a short while and I shut it all down vowing to return later. Which of course, I just HAD to;) Upon return, things weren't as they should be - Theme Park World didn't want to start up - crash to desktop (no error) after loading the intro. Bizarre I thought - I had changed NOTHING. You know how it is.
What did I change, no - what COULD have changed? Went through the 'normal' steps of re-installation (about 30 times), checking sound, video and system configuration till I was angry. Dinner was served over the keyboard and soon the day was over. Most of the evening was spent surfing the web for the *golden* answer. All I found was a reoccurring theme (no pun intended!) - it simply didn't work under Win2K. Err, rubbish I say - I'd just spent 10 hours of my life with it - it worked fine!
Being a software developer I grabbed an arsenal of tools. Various monitoring utilities tracked Registry, File and DLL activity. Up popped an error - a 1st chance exception in USP10.dll which to the uninitiated is a Unicode engine DLL that is used when rendering fonts and stuff. Hmm, so what was the game up to?
A bit more focused debugging showed up that the game generated a host of True Type Fonts (TTF) on demand. Bizarre - why it should do this I've absolutely no idea. I was however spot on with the problem area - the thing was, what was the solution? After a few more reboots, I began to notice a pattern - it worked better after a reboot (get to player selection screen but then crash on entrance to park). As my attention was on the fonts I noticed that the TTFs looked 'invalid' after it crashed - they didn't show up in the standard Microsoft Windows Font Viewer utility - a reboot later and they were fine and dandy again:) My fix isn't really a fix, it's a solution to the problem (if that's any different?!). It does not change any of the code as I've not reverse engineered anything, etc.